Sarah LugthartTheory tutor in Animation
The NetherlandsView profile
The Animation programme is for emerging professionals committed to broadening their animation palette and responding to the opportunities of an expanding field. The programme relies upon, and thereby cultivates, an innovative attitude.
Our high-performance professional master is a one-year programme and is directed towards helping everyone realize their potential. This is achieved through a fully integrated approach to the field of Animation, as well as expanding the areas of creative practice in an interdisciplinary way. We create a space of experience and encounter that encourages dialogue in relation to current formal, technical, thematic and theoretical concerns that are relevant today. We are committed to supporting ambitious and diverse study interests and approaches.
Drawing on the expertise of teaching staff, as a student you integrate process orientated studio work in relation to animation practice with the acquisition of theoretical principles relevant to innovatory studio practice. You gain access to the formidable expertise, resources and the networks of our coalition partners, Playgrounds, Submarine & PostPanic among others, and connections with studios and festivals in the Netherlands and abroad. We have a regular programme of lectures, workshops and events by leading animators, such as Leon Tukker, Dirk van Dulmen and Anna Eijsbouts. Taking account of sector needs in creative employment, as a student you have access to our industry network and regularly execute assignments in collaboration with our partners, allowing them to test their ambitions within an international professional context.
Your self-directed research and studio practice are at the centre of the curriculum. In a critical and intimate environment, you will widen your conceptual scope, experiment with narrative strategies and build your technical skills. The programme helps you navigate animation’s expanding field, which includes the essential role the medium has long played in cinema, but also exciting new applications in design, games and interactive media. Students are challenged to find novel ways to enter these areas, and to establish their own positions within them.
The programme is distinguished by its informal, non-hierarchical atmosphere. Our didactic approach is that of the flipped classroom: lesson time is used not for the linear transfer of information from tutor to student, but rather as a forum for student-led discussion of ideas and problem solving. Information and skills are largely acquired during self-study or tutorials. The research questions you develop during your study are essential, and we use these to shape the curriculum based on students’ needs each year. Collaboration with other disciplines, both inside and outside the academy, is encouraged and facilitated.
The programme is structured into five phases: Phase 1 World-building & Storytelling, Phase 2 Animation, Phase 3 SOHO project, Phase 4 preproduction/production and Phase 5 production.
Animation is a full-time, one-year programme. Two days a week are dedicated to practice and integrated artistic and theoretical research, which include individual studio talks with tutors and presentations of work in progress. One day a week is dedicated to theory and General Academic Studies. An equal amount of time (2-3 days per week) is required for self-study.
Living expenses will vary depending on the city where you choose to reside. On average, you should expect to spend approximately €1,000 per month. This includes rent, food, transportation, recreation and health insurance.
We invite applications from animators and illustrators committed to exploring the growing application of animation within art, design and interactive media. The programme is designed for those who feel they must develop a wider understanding of animation in order to fulfil their potential in the field.
Animation is open to Bachelor of Animation and Bachelor of Illustration graduates, or similar practicing professionals in the field with experience in animation. Verbal and written proficiency in English is required.
The programme is an opportunity to lay the foundation for a long-term, sustainable career in the creative sector. Students graduate with the skills necessary to respond to opportunities in a rapidly evolving field, as well as the ability to adapt to future changes.
Your studies will take place within a diverse community of Master’s students from many different backgrounds. Engaging with people from all over the world in a 24/7, multidisciplinary environment will enrich your practice and allow you to build a unique network of peers. Furthermore, through active collaboration with makers and studios outside of the academy, you will gain experience in wide range of practices and build a valuable professional network. Our hands-on, interdisciplinary approach enables you to take bold steps in your career after graduation.
The programme works with designers, publishers and institutions in the Netherlands and abroad. Recent partnerships include PostPanic (Amsterdam), Eyesupply (Eindhoven), Submarine Channel (Amsterdam) and Fons Schiedon (New York). To see the projects that our students are engaged in, visit our blog. You can find information about what our alumni have gone on to do with their degrees on our community page.